Difference between revisions of "3DF Zephyr Dev Status (Blueberry)"

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(Created page with "left|75px The next version of 3DF Zephyr (Codename Blueberry) is already in development. The tentative release date is set for the beginning of Novem...")
 
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Here's a brief report of the planned features in development and their status.
 
Here's a brief report of the planned features in development and their status.
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{{font color|red|New planned features will be unveiled as we get closer to release!}}
  
 
== Major features and updates ==
 
== Major features and updates ==
 
{| class="wikitable" style="width: 800px;"
 
{| class="wikitable" style="width: 800px;"
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|- style="vertical-align: top;"
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! scope="row" style="width: 20%;" | Automatic plane fitting for blueprints generation
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| style="width: 60%;" | Automatic plane fitting will allow for a new tool to automatically extract sections/rooms specifically optimized in architecture/building scenarios (blueprints).
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| style="background: GreenYellow;" | In development (50%)
  
 
|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
 
! scope="row" | Depth map generation quality improved
 
! scope="row" | Depth map generation quality improved
 
| Our multiview stereo routine has been improved in several parts and it can recover even more detail than before.  
 
| Our multiview stereo routine has been improved in several parts and it can recover even more detail than before.  
| style="background: Lime;" | Ready for testing (95%)
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| style="background: GreenYellow;" | In development (50%)
  
  
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! scope="row" | Depth map generation speed ups
 
! scope="row" | Depth map generation speed ups
 
| The depth map generation is currently the slower part of the pipeline. We are using novel algorithms to speed up the process considerably.
 
| The depth map generation is currently the slower part of the pipeline. We are using novel algorithms to speed up the process considerably.
| style="background: Lime;" | Ready for testing (95%)
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| style="background: GreenYellow;" | In development (50%)
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 +
|- style="vertical-align: top;"
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! scope="row" style="width: 20%;" | Knife cut tool
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| style="width: 60%;" | Cut a mesh either by volume or by plane - the intersection will cut through triangles, making borders much more beautiful and asset-ready.
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| style="width: 20%; background: LimeGreen;" | Completed (100%)
  
 
|}
 
|}
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|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Video logo
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! scope="row" style="width: 20%;" | New bounding box
| style="width: 60%;" | 3DF Logo updated on video export and it will be not mandatory in the Lite version.
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| style="width: 60%;" | Improved bounding box for better management and ease of use.
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| style="background: Gold;" | Proof of concept (25%)
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|- style="vertical-align: top;"
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! scope="row" style="width: 20%;" | Limit rendering
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| style="width: 60%;" | In order to accomodate huge mesh, an option is added to limit rendering, so that the workspace can still be navigated albeit without having control on said subject.
 
| style="width: 20%; background: LimeGreen;" | Completed (100%)
 
| style="width: 20%; background: LimeGreen;" | Completed (100%)
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|- style="vertical-align: top;"
 
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Enable mask on add photos
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! scope="row" style="width: 20%;" | Batch tool can load .zep
| style="width: 60%;" | Masks can now be load also on add photos and load photos with known parameters menu.
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| style="width: 60%;" | The batching tool now allows to load a .zep, effectivly skipping the SfM phase when needed.
 
| style="width: 20%; background: LimeGreen;" | Completed (100%)
 
| style="width: 20%; background: LimeGreen;" | Completed (100%)
 
  
 
|}
 
|}

Revision as of 07:22, 11 September 2018

Blueberry.jpg

The next version of 3DF Zephyr (Codename Blueberry) is already in development.

The tentative release date is set for the beginning of November, although some closed beta versions will be certainly released before.

Here's a brief report of the planned features in development and their status.

Template:Font color

Major features and updates

Automatic plane fitting for blueprints generation Automatic plane fitting will allow for a new tool to automatically extract sections/rooms specifically optimized in architecture/building scenarios (blueprints). In development (50%)
Depth map generation quality improved Our multiview stereo routine has been improved in several parts and it can recover even more detail than before. In development (50%)


Depth map generation speed ups The depth map generation is currently the slower part of the pipeline. We are using novel algorithms to speed up the process considerably. In development (50%)
Knife cut tool Cut a mesh either by volume or by plane - the intersection will cut through triangles, making borders much more beautiful and asset-ready. Completed (100%)


Minor bug fixes and updates

New bounding box Improved bounding box for better management and ease of use. Proof of concept (25%)
Limit rendering In order to accomodate huge mesh, an option is added to limit rendering, so that the workspace can still be navigated albeit without having control on said subject. Completed (100%)


Batch tool can load .zep The batching tool now allows to load a .zep, effectivly skipping the SfM phase when needed. Completed (100%)