3DF Zephyr Dev Status (Blueberry)
The next version of 3DF Zephyr (Codename Blueberry) is already in development.
The tentative release date is set for the beginning of November, although some closed beta versions will be certainly released before.
Here's a brief report of the planned features in development and their status.
Major features and updates
|Automatic plane fitting for blueprints generation||Automatic plane fitting will allow for a new tool to automatically extract sections/rooms specifically optimized in architecture/building scenarios (blueprints).||In development (50%)|
|Depth map generation quality improved||Our multiview stereo routine has been improved in several parts and it can recover even more detail than before.|| In development (50%)
|Depth map generation speed ups||The depth map generation is currently the slower part of the pipeline. We are using novel algorithms to speed up the process considerably.||In development (50%)|
|Knife cut tool||Cut a mesh either by volume or by plane - the intersection will cut through triangles, making borders much more beautiful and asset-ready.||Completed (100%)|
Minor bug fixes and updates
|New bounding box||Improved bounding box for better management and ease of use.||Proof of concept (25%)|
|Limit rendering||In order to accomodate huge mesh, an option is added to limit rendering, so that the workspace can still be navigated albeit without having control on said subject.|| Completed (100%)
|Batch tool can load .zep||The batching tool now allows to load a .zep, effectivly skipping the SfM phase when needed.||Completed (100%)|