3DF Zephyr Dev Status (Clementine)

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The next version of 3DF Zephyr (Codename Clementine) is already in development.

The tentative release date is set for the early Summer 2019, although some closed beta versions will be certainly released before.

Here's a brief report of the planned features in development and their status.

Note: this is not the final feature lists: new planned features will be unveiled as we get closer to release!

Major features and updates

Speeded up MVS stereo generation Completed (100%)
Detail enhancement for mesh Completed (100%)
Better texture UV packing Completed (100%)
Unified Mesh and dense point cloud computation In order to optimize the computation, mesh and dense point cloud will be computed one shot by default. It will be still possible to generate a separate point cloud if needed. Completed (100%)
3D stereo display support Completed (100%)
3D mouse support Completed (100%)
Major library update All our core libraries for (3D engine, Math, GUI) have been updated to the latest version with several bug fixes. Completed (100%)

Minor bug fixes and updates

New alignement tools Completed (100%)